Lostpedia
Register
Line 14: Line 14:
 
The producers [http://www.eurogamer.net/article.php?article_id=75428 further commented] on the game in the April 15, 2007 podcast.
 
The producers [http://www.eurogamer.net/article.php?article_id=75428 further commented] on the game in the April 15, 2007 podcast.
   
Carlton Cuse: "Not just for Xbox [360]; it'll also be PS3 and PC compatible."
+
{{quote|text=[[Carlton Cuse]]: "Not just for Xbox [360]; it'll also be PS3 and PC compatible."
   
"We were sitting here with the guys that are making it, [who] actually are from Canada - Montreal. And they did a demo of some of the elements of it and it's really cool. It's actually going to be a pretty cool game."
+
"We were sitting here with the guys that are making it, [who] actually are from Canada - Montreal. And they did a demo of some of the elements of it and it's really cool. It's actually going to be a pretty cool game."}}
   
 
==See also==
 
==See also==

Revision as of 20:40, 20 April 2007

Lost: The Video Game is the official video game based on Lost. Ubisoft announced on May 22nd 2006 that they entered into a long-term worldwide licensing agreement with Touchstone Television to develop and publish a video game based on the television series Lost. Developed by Ubisoft's Montréal studio (developers of Far Cry Instincts : Predator, Assasins Creed and King Kong : The Video Game) and scheduled to hit retail shelves worldwide in 2007, the game will be offered for Sony Playstation 3, Microsoft Xbox 360, and Windows PC.[1]

Director of licensing Pascal Bonnet has suggested that the game could take place with new characters that are not as yet featured in the show, much like the "Enter The Matrix" game, but that characters could make the transition from game to screen [2]. This seems to be the case with recent news about the game coming forth [3]

Producers' commentary

  • In an interview with Buddy.tv, the executive writers and producers commented:

Carlton Cuse: It is going to be self-contained although it will obviously take place and be set in environments that we’ve seen on the show. We’re involved in sort of an overview fashion, we’re not writing the game. The game, however, is being in part written by Don Kelly who used to work; both of the writers assisted and wrote an episode on the show. So we obviously are involved in monitoring and progress and the development of the game but they’re writing their own self-contained story that isn’t an extension of canon.

Damon Lindelof: We pitched them a concept for the game and they’re basically going to run with it but I think much in the same way that the Star Wars first person shooter games worked, where even you’re new characters exploring similar environments in the movies that you already know. So you’re on the Death Star but you’re not Luke Skywalker or Obi-Wan Kenobi. It’s going to function in the same reality as that. So if you’re watching the show you’re not going to go, “Oh wait a minute, was this going on because I was playing the game? I was in this environment playing the role of this character.” The answer is no. It’s more sort of a fun way of re-exploring some of the things that you’ve already seen in the show but from a different point of view.

Carlton Cuse: I will say this, we provided the game makers with details of our sets and stuff so you may see in the game more things in sets that we only saw parts of in the show, like the Hydra or even the Swan.

The producers further commented on the game in the April 15, 2007 podcast.

Carlton Cuse: "Not just for Xbox [360]; it'll also be PS3 and PC compatible."

"We were sitting here with the guys that are making it, [who] actually are from Canada - Montreal. And they did a demo of some of the elements of it and it's really cool. It's actually going to be a pretty cool game."

See also

External links

  • IGN.Com - "Lost finds its way to video games" - May 23, 2006
  • Ubisoft - May 23, 2006 - Press release - " Ubisoft and Touchstone Team Up to Create Lost Video Game"