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[[Image:Image29.jpg|thumb|right|Boat in chapter three.]]
 
[[Image:Image29.jpg|thumb|right|Boat in chapter three.]]
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If you look carefuly on the doors there will be a faint picture of Sonya "engraved on the door."
   
 
These are the clues:
 
These are the clues:
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*[[Season 3]] clue - Submarine
 
*[[Season 3]] clue - Submarine
 
*[[Season 4]] clue - Tunisian newspaper
 
*[[Season 4]] clue - Tunisian newspaper
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The code for the Season 4 clus is "36-15-28"
   
 
(This information was leaked prematurely 16-01-2008 by decompiling Flash files.)
 
(This information was leaked prematurely 16-01-2008 by decompiling Flash files.)

Revision as of 03:10, 17 January 2008

This information was revealed in part through the alternate reality game
Find 815
Find815 3
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ChaptersCluesWebsiteVideos
Characters:   Sam Thomas · Sonya · Tracey R · Sam's mother · Mr. Ockham · Oscar Talbot · Other...
Companies: Oceanic Airlines · The Maxwell Group · Austral Air
Locations: Sunda Trench · Black Rock


This article details Chapter 3 of ABC's alternate reality game, Find 815. In line with the website description, narrative is broken down into story activity, clue hunt, and video diary elements.


January 14, 2008

Introduction

The following text appears in the "Story So Far" tab:

Sam's desire to leave the Christiane I at the next port comes across an unexpected obstacle, leaving him curious about the identity of Talbot's employers.

This text can be found prematurely by setting your computer's clock to some point when chapter 3 should be available.

Recap video

This video briefly summarizes what has happened so far in the game.

Video 1 - Christmas

Sam asks Ockham to let him off the Christiane I at Christmas Island. Ockham tells him that he will be stuck on the ship for a while, as Talbot has him sticking to a narrow search grid to look for the Black Rock. Sam finds out from Ockham that Talbot is funded via a syndicate, but that is the extent of his knowledge of the expedition's financial backers. Sam then goes to another part of the ship, and watches Talbot leave his quarters. After he has left, Sam enters Talbot's room.

Activity 1 - search Talbot's room

The player is shown Talbot's quarters. By obtaining several clues, the player finds a briefcase protected by a six-digit combination lock (852 930). Upon solving the combination, the next video clip is shown.

Video 2 - if you lose

If players don't solve the combination in time, Talbot enters the room to discover Sam and asks, "What the hell are you doing in here?"

Video 2 - if you win

If players solve if the combination, Sam opens Talbot's briefcase and discovers a confidential research brief from The Maxwell Group entitled 'Proposed Salvage of "The Black Rock" Shipwreck'. The file shows that The Maxwell Group is a division of Widmore Industries. As Sam leaves the room, Talbot sees him and questions why he was in there. Sam says he was just closing the door for him. Talbot accuses Sam of looking for something, suggesting that it is something other than the Black Rock. As Ockham comes near, Talbot says that he doesn't believe Sam is an asset to the expedition.

January 15, 2008

Desktop information 1

Sam received another mysterious email from an unknown sender with no subject. This time, it contained only a long string of letters with some of them in a smaller font size: A A B B C F C. He also received an email from Sonya's parents Ian and Pam. They offered to have Sam stay with them, as a gesture of familial support during his and Sonya's upcoming anniversary. Sam sent an email to Tracey asking her to let his mother know that he is okay, but that he won't be able to be home for Christmas. He then replied to Ian and Pam's message, declining their invitation, explaining that he is out of the country and won't be back until the new year.

January 16, 2008

Video 3 - A Disturbance

Sam is reminiscing on the deck when he hears strange noises emanating from the bridge below. He investigates, finding the various computerized navigational instruments flashing and making odd noises. The strange activity ceases after a few seconds when he decides to press a button on one of the instruments (a decision which the player makes by clicking one of these devices).

Note: The disturbance resembles that of magnetic origin, perhaps a reference to the unexplained anomalies mentioned in the Sunda Trench webpages on Sam's browser.

[embed video]

Clue Hunt 2

Image29

Boat in chapter three.

If you look carefuly on the doors there will be a faint picture of Sonya "engraved on the door."

These are the clues:

The code for the Season 4 clus is "36-15-28"

(This information was leaked prematurely 16-01-2008 by decompiling Flash files.)